tag:blogger.com,1999:blog-5194689233232773644.post4312606103097619214..comments2022-03-24T13:42:41.466-04:00Comments on RPG dumping ground: The Necromancer's HandsMark Thomashttp://www.blogger.com/profile/13648399258393669436noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5194689233232773644.post-2481752171957793492010-04-07T12:04:22.390-04:002010-04-07T12:04:22.390-04:00@Dave - I think the whole cursed/dangerous items t...@Dave - I think the whole cursed/dangerous items thing is something best addressed by the table as a whole. I have no problem with cursed stuff, so long as everyone agrees that they're part of the fun.<br /><br />As you can probably tell from my writings here, many of my items provide power with consequences, which I really like.Mark Thomashttps://www.blogger.com/profile/13648399258393669436noreply@blogger.comtag:blogger.com,1999:blog-5194689233232773644.post-88576420596830595532010-04-07T11:05:15.555-04:002010-04-07T11:05:15.555-04:00I like this as well (sorry if this is thread necro...I like this as well (sorry if this is thread necromancy!). A problem I always see with such items, though, is that if an item is ghoulish or threatening-looking, PCs are understandably reluctant to use it; too many cursed items out there. On the other hand, if an item is bright and shiny and noble-looking, PCs are also reluctant to try it; too many cursed items out there. : ) And the use of analytical spells to examine items takes all the fun out of it for everyone...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5194689233232773644.post-8959380811821032002010-02-08T16:31:10.264-05:002010-02-08T16:31:10.264-05:00Excellent item. :)Excellent item. :)Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.com