Heating or altering the Shoe in any way will destroy the magic it contains. Attempts to identify the magical properties of the item will reveal Great creation and transformation magic. The Shoe radiates neither good nor evil.
To activate the magic of the Shoe, place it on bare soil with the toe facing the rising sun. Spill a handful of grain on the ground nearby and speak one of the runes. The Shoe will transform into a mount depending on the rune spoken:
- Swiftness - A silver riding horse with saddle and tack
- Strength - A brown mule with a pack saddle
- Conflict - A red heavy warhorse in chain barding
- Power - A black draft horse with full harness
The mounts summoned are of Great quality, and requires no food or drink. They will serve the summoner tirelessly until sunset, when they revert to the Shoe of Many Mounts.
Summoned mounts are subject to harm by normal means. If a mount is slain it reverts to the Shoe, and no mount may be summoned for one week.