When the Bottle is uncapped a stream of foam will begin to pour forth. The exact nature and volume of the foam is determined by the command word spoken.
- Ichor - If no command word is spoken the Bottle pours forth a sticky, pale brown foam. This foam is more a hindrance than a hazard, though it could drown someone if it were deep enough. Anyone within the Ichor will be covered with the sticky substance, which soaks clothing, gear and skin within a single round. Anyone so soaked suffers a one rank penalty on all actions due to the foam's sticky nature.
- Wisp - This thin white foam forms itself into puffy, globular blobs that harden into a resilient, but extremely light pillows of foam. These blobs float on water and potentially serve as comfortable seats or beds.
- Mesh - This thick gray foam pours forth in a thick stream ten feet long, It immediately hardens on impact into a resilient but tough solid with Good strength. Mesh can be used to block openings, temporarily fill holes, or snare and trap foes. Breaking free of Mesh foam requires a Good test of strength.
Image Source: http://www.photolib.noaa.gov/htmls/reef0799.htm
2 comments:
Ha! This is a good one. Certainly less silly than, say, Decanter of Endless Water (which any player with two brain cells and an a rudimentary understanding of how world works can and WILL sooner or later abuse horribly). I can see lots of clever ways to use this thing.
What you mean setting one at the top of the dungeon stairs and letting it flood out everything inside? I would never!
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